getting there...
CrystalFall is 1 area away from being totally done, and i'm about a days work off from the boss there being done to.
Cogwhirl is coming along as well, and I hope to start fixing up Silversin Strip before toooo long.
recent fixes -
Created new traps and enemies for CrystalFall to increase it's difficulty.
Now caching all things on screen as bitmaps, (most anyway) to further increase frame rates.
Updated death-reloading so it works automatically at a default without me having to specifically code it to reset.